How to make a sims 2 house




















Style your house with glass doors on study rooms or offices. Add paint to the walls and flooring. Try to choose colors that would match in real life, such as brown tile in the kitchen, wood deck outside, tan carpet in the living room, or just go wild and mix everything in one room! Add furniture. Put couches, TVs, bookcases, or arcade machines in the living room, add a trash can, an oven, a fridge, counter tops, and a telephone in the kitchen, and put toilets, sinks, and showers in the bathroom.

Add a staircase if you want a second story. There are two ways to do this: you can use the full staircase tool to place a staircase, or you can use the mini staircase tool. To use that, go up a level and place floor squares where you want the staircase to reach on the second floor, and then go to the staircase tool, choose the type of stair you want to use, and place your cursor over the landing.

This will not work if there is not enough room to construct the staircase. Place the exterior walls for the second floor. Second floors can by dynamic, since you don't need them to match the first floor. You can also place decks on the second floor. Place the interior walls on the second floor, creating the rooms you wish to have.

You will need to place floors in all of these rooms as well. You can place a simple wooden floor in the rooms you wish to have, then edit them later.

Use the roof tool to create the style roof you'd like. You can use the auto roof maker, or you can go in and customize your roof with different shape. You can always go back and change the color and shape later. Create an outside environment. Lay out some tile or gravel, put out some nice chairs, buy some exercise equipment, and set up a garden or some trees.

You may even want to build a greenhouse. If you have Seasons If so, build a room and put some gardens in there and maybe fruit trees. Use the fence tool to create fences. Place barriers where necessary for decks and porches. You should also use the step tool to place staircases where they are needed. Dress up a garden using the flowerbed fencing. Get lights set up. Be creative with the lights considering what you want the theme of the room to be. And stop with the boring ceiling lights.

Experiment with wall lamps, table lamps, and maybe some floor lamps. Have fun and remember that creativity is key! Use split levels, or bridges, maybe add a swimmable lake! Most importantly, it's okay to go crazy with your house.

As long as the sims are able to get into every room, and have what they need, you can go wild with the house! Yes No. Not Helpful 2 Helpful 9. Include your email address to get a message when this question is answered. Allow about 3 tiles across in hallways. Sims need to move around and if they are blocked, they'll get frustrated and start waving their hands at you. Helpful 0 Not Helpful 0. If you run out of money, get a decent paying job and work until you get enough money to keep improving your house.

Vary up the structure of your rooms. A square or rectangular house with all square or rectangular rooms is boring. Put in a diagonal wall here, maybe add an L-shaped extension. For more advanced techniques, try half-walls, modular stairs or split-level homes.

Surf the internet for examples of other Sim homes people have made. Draw inspiration from them. Take into consideration the aspirations of your Sims when you furnish your house. A knowledge sim will definitely need bookcases, telescopes and things of that nature that a family sim might not need. If you're confused on how to use the controls or what the tools do, then try the tutorials that come with the game.

When the screen comes up after the game loads, there should be an icon of blocks. Click that. If you don't have much money, consider using alternative items. You don't need top-of-the-range items, a stereo can be used instead of a TV, basic chairs can be used instead of a sofa and sims can share a bedroom. The more houses you build, the better the "feel for home design" you will have. The more families you have living in your neighborhood, the more chances of them interacting with each other.

Press ctrl, shift, and c at the same time and type in motherlode in the box that should come up. If you're going for realism, keep a few basic things in mind The living room is in the front of the house The bathrooms are usually in the back, around a corner or behind plants if they have normal sized windows and if they're in the front, they'll have small, high-up windows. Furnish your house as you build the rooms to reduce the amount of blank space and "don't know what to put there"s.

If you run out of room or don't need as much space, you can make the room smaller or bigger now, rather than having to after your house is all done. Do not make the entrance to a room such as the living room through a more private room, such as a bathroom or a bedroom. Use common areas such as hallways or other public rooms to connect rooms.

Kitchens are generally in the back of the house, but some are in the front. Allow a realistic amount of room in each room. An average piece of furniture requires the use of 4 squares on the grid.

Overly large rooms will appear empty. To use the Boolprop cheat go Ctrl,shift and c at the same time. Type in boolProp testingCheatsEnabled true and go into neighborhood and back if your in neighborhood already just go into the house. To make objects diagonal use the cheat: Boolprop allow45degreeangleofrotation true.

Copy and paste if this is hard to remember. You can find all of these items in miscellaneous appliances ac units and vents or miscellaneous plumbing radiator and hot water heater in the buy mode catalog. Here are some ideas of how to use this content. Next, I add vents to the inside of my homes.

Make sure to read the description of the wall vents — one is for heat only and one is for cooling only. And these vents actually work! Sims will warm or cool themselves on the vents if they get too cold or too hot. Now that your Sims have a fancy new heating and cooling system, how will they control the temperature?

With a thermostat of course! There are recolors for different temperatures, but I like 72 degrees. You can use the [ and ] keys on your keyboard to shift the thermostat up and down on the wall if you need to.

I guess. Suspend belief, people. The electrical outlets with the red button on them are counter-height and I place them in bathrooms for hair dryers and other real or imagined bathroom appliances and in kitchens for plugging in microwaves, toasters, etc. I LOVE these and use them in every single lot in my game — residential and community. For added realism, I count the number of lights in a room and use the appropriate number of light switches.

For example, a small bathroom or office may need only a single light switch. I also like to account for outdoor lights like those around doors and porches. I place my switches near doors as they usually are in real homes. Other good places to put them are at the top and bottom of staircases. As with the thermostat, you can use the [ and ] keys to move your light switches up and down on the walls as needed. There are the metal boxes attached to the sides of most buildings that meter the usage of electricity and water.

They include several smaller boxes that I like for residential lots and recolors — including a rusty one for your rundown lots. You can find them in miscellaneous deco in the buy mode catalog. I place utility boxes on all my residential and community lots. For houses, I like to cluster a couple of the smaller ones together — usually somewhere near the air conditioning unit.

For apartment lots, I place larger clusters of boxes — with at least one for each apartment unit. This is so each apartment can be billed for utilities separately. So you can pretend. My favorite toilet paper roll is this one by Windkeeper.

Find it in miscellaneous deco in the buy mode catalog. Those are my top picks for the best custom content to make your Sims 2 homes more realistic. Do you use these in your game? Or do you use some other CC to add more realism to your lots?

Leave a comment below and let me know! Thanks for stopping by! A simple heat system should have been in the core. Curiously, water and electricity supplies seemed to have been in the works, but eventually left out.

Imagine every lamp and computer adding a bit of heat, spewing some water, adding to the bills. But it is out of scope for a modder to change all these obj. Wooden counters with espresso machines and musical instruments under open sky break realism for me. Or toilets not stacked above one another. A themometer would be nice too.



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